2014

November 16, 2014

5 Good Elements of a Website Design

Designing a website doesn’t mean putting up random images and texts all over a page. It must have key elements that guarantee a good user experience. Here are 5 essential tips that every designer should consider in making web pages. – Read More –

July 7, 2014

A UX Attitude Adjustment

One aspect of being a User Experience designer that I enjoy is the attitude of solving tough problems in a team setting. Working with teams has allowed me to see the attitudes of other disciplines and identify their strengths. These attitudes can help bring the user experience discipline forward to help make our viewpoint less subjective, and more in tune with our collaborators’ attitudes. Below is a list of key roles and their attitudes, and what we should borrow and utilize to make us stronger UX designers. – Read More –

March 3, 2014

UX Design and Agile: Integration User Experience Activities

There has been much discussion lately on how to start integrating user experience activities into the agile way of developing software (you can take a look at this article from UXmatters and LinkedIn discussion). While both development and user experience may have the best interests of users and the business in mind, their approaches to solving problems can vary greatly. From my experience working in agile, I find that there are ideas that can be used from both sides to help get a design specified and implemented (as I have worked in both agile and waterfall development environments). – Read More –

January 24, 2014

Looking for UX Designers

A quick shout-out to UX folks in Southern California (or those looking to move to a place where 85 degrees is described as “Winter”. For those who don’t know, I work for Slalom Consulting. We’re growing rapidly across the nation, and in particular Southern California. Part of our plan is to expand our Experience Design group – Read More –

January 14, 2014

Five Second Tests: Avoiding the Non-Response when Using Online Tools

The main selling point of the five second test method, and of using online tools such as fivesecondtest.com, is that you can get specific feedback about a design quickly and fairly effortlessly. It is therefore very dispiriting to receive the results of a test and see multiple instances of empty or “I don’t know” responses. (Indeed, experience has shown that in crowdsourced tests, respondents are more than willing to communicate the “I don’t know” response in more creative ways.) Design and user experience research can be difficult to justify from a time and resource standpoint – results like this undercut the research effort and make the job that much more difficult. It is therefore critical that precautionary actions be taken to minimize the likelihood of “empty data,” so that the researcher has not wasted his/her time. – Read More –