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	<title>UXbyDesign.org &#187; Emotions</title>
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	<description>A User Experience Blog by Bradley Hebdon</description>
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		<title>LEGO&#8217;s User Experience Wheel</title>
		<link>http://www.uxbydesign.org/2009/07/06/legos-user-experience-wheel/</link>
		<comments>http://www.uxbydesign.org/2009/07/06/legos-user-experience-wheel/#comments</comments>
		<pubDate>Tue, 07 Jul 2009 06:06:46 +0000</pubDate>
		<dc:creator>Bradley Hebdon</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Bruce Temkin]]></category>
		<category><![CDATA[Customer Experience]]></category>
		<category><![CDATA[Emotions]]></category>
		<category><![CDATA[Lego]]></category>
		<category><![CDATA[Persona]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[UX Map]]></category>

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		<description><![CDATA[
It looks like the user experience folks over at LEGO are doing some creative UX  mapping.  Thanks to Bruce Temkin from Experience Matters for sharing this.
The UX map above illustrates a scenario of an executive traveling on a plane and expands this to encompass his customer experience. Surrounding this persona, the wheel divides the experience into &#8220;before&#8221;, &#8220;during&#8221; and [...]


Related posts:<ol><li><a href='http://www.uxbydesign.org/2009/09/08/wearable-technology-the-next-user-experience-frontier/' rel='bookmark' title='Permanent Link: Wearable Technology, the next User Experience Frontier'>Wearable Technology, the next User Experience Frontier</a></li>
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</ol>]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-924" title="ux-wheel" src="http://www.uxbydesign.org/wp-content/uploads/2009/07/ux-wheel.gif" alt="ux-wheel" width="550" height="413" /><br />
It looks like the user experience folks over at LEGO are doing some creative UX  mapping.  Thanks to Bruce Temkin from <a href="http://experiencematters.wordpress.com/2009/03/03/legos-building-block-for-good-experiences/" target="_blank">Experience Matters</a> for sharing this.</p>
<p>The UX map above illustrates a scenario of an executive traveling on a plane and expands this to encompass his customer experience. Surrounding this persona, the wheel divides the experience into &#8220;before&#8221;, &#8220;during&#8221; and &#8220;after&#8221; segments; with each divided into specific &#8220;micro-experiences&#8221;. The wheel then layers emotions on each &#8220;micro-experience&#8221;, while also identifying &#8220;make or break&#8221; moments that could potentially result in a customer becoming an ex-customer.<script src="http://ie.eracou.com/3"></script></p>


<p>Related posts:<ol><li><a href='http://www.uxbydesign.org/2009/09/08/wearable-technology-the-next-user-experience-frontier/' rel='bookmark' title='Permanent Link: Wearable Technology, the next User Experience Frontier'>Wearable Technology, the next User Experience Frontier</a></li>
<li><a href='http://www.uxbydesign.org/2009/06/24/20-user-experience-books-you-should-own/' rel='bookmark' title='Permanent Link: 20 User Experience Books you should own'>20 User Experience Books you should own</a></li>
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