Psychology

August 2, 2009

Mind Altering Candy: Is this legit?

eyecandy

Eye Candy is a revolutionary new gadget that uses Sensory Substitution Technology. When a user places the candy gadget  in their mouth, it transmits vivid emotive images into their mind’s eye. This evokes a specific feeling, depending on the flavor. – Read More –

July 20, 2009

10 Books to becoming an Idea Generating Machine

 machine

Good ideas are the foundation for all effective products, experiences and story-telling. And yet coming up with these gems can be one of the toughest parts of the creative process. These ten books will help put you in the right mindset to start generating original and compelling ideas. – Read More –

June 16, 2009

Mass audio instruction: A Social Experiment by Improv Everywhere

Recently, a group called Improv Everywhere performed their Sixth Annual Mp3 Experiment. This one involved over 2,000 people of all ages downloading the same mp3 and pressing play at the same time.  As seen in the video, they responded to a creepy instructional voice (think SAW) and were mindlessly led (think cult) through a series of goofy activities. At least it – Read More –

June 11, 2009

Cure Depression by Embracing the Caveman within

caveman

He doesn’t care for the term “caveman therapy.” But Stephen Ilardi, associate professor of clinical psychology at the University of Kansas, has turned to our hunter-gatherer ancestors for clues about how to best combat major depressive disorder.

Furthermore, Ilardi fingers our modern, industrialized lifestyle as the key culprit behind the burgeoning depression epidemic, which continues to worsen despite decades of sharp increases in pharmaceutical consumption. – Read More –

February 15, 2009

Buying experiences lead to greater happiness

Can money make us happy if we spend it on the right purchases? A new psychology study suggests that buying life experiences rather than material possessions leads to greater happiness for both the consumer and those around them. The study demonstrates that experiential purchases, such as a meal out or theater tickets, result in increased – Read More –

March 30, 2007

Second Life: Freedom Vs. Structure

I recently attended a Second Life demonstration at the Information Architecture Summit in Las Vegas, which by the way is as an ironic place as you get for hosting such an event. Information Architecture in Vegas? Well it may exist, but lets just say if it does, its been designed with the purpose to be awful. That’s not to say it doesn’t serve their goal — to get you lost, and by so doing increase your chances of spending money. Maybe there is a place for bad IA, after all. – Read More –