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	<title>UXbyDesign.org &#187; Strategy</title>
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	<description>A User Experience Blog by Bradley Hebdon</description>
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		<title>10 Books to becoming an Idea Generating Machine</title>
		<link>http://www.uxbydesign.org/2009/07/20/10-books-to-becoming-idea-generating-machine/</link>
		<comments>http://www.uxbydesign.org/2009/07/20/10-books-to-becoming-idea-generating-machine/#comments</comments>
		<pubDate>Tue, 21 Jul 2009 06:37:52 +0000</pubDate>
		<dc:creator>Bradley Hebdon</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[Creative Process]]></category>
		<category><![CDATA[Creativity]]></category>
		<category><![CDATA[Generate]]></category>
		<category><![CDATA[Ideas]]></category>
		<category><![CDATA[Psychology]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Thinking]]></category>

		<guid isPermaLink="false">http://www.uxbydesign.org/?p=1021</guid>
		<description><![CDATA[ Good ideas are the foundation for all effective products, experiences and story-telling. And yet coming up with these gems can be one of the toughest parts of the creative process. These ten books will help put you in the right mindset to start generating original ideas. Made to Stick: Why Some Ideas Survive and Others Die &#124; [...]
Related posts:<ol>
<li><a href='http://www.uxbydesign.org/2009/06/24/20-user-experience-books-you-should-own/' rel='bookmark' title='20 User Experience Books you should own'>20 User Experience Books you should own</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<h3><strong> </strong><a href="http://www.uxbydesign.org/wp-content/uploads/2009/07/machine.jpg"><img class="aligncenter size-full wp-image-1040" title="machine" src="http://www.uxbydesign.org/wp-content/uploads/2009/07/machine.jpg" alt="machine" width="540" height="210" /></a>Good ideas are the foundation for all effective products, experiences and story-telling. And yet coming up with these gems can be one of the toughest parts of the creative process. These ten books will help put you in the right mindset to start generating original ideas.</h3>
<p><a href="http://www.amazon.com/gp/product/1400064287?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1400064287"><strong>Made to Stick: Why Some Ideas Survive and Others Die</strong></a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=1400064287" border="0" alt="" width="1" height="1" /> | By Chip Heath and Dan Heath<br />
<img class="alignleft" src="https://images-na.ssl-images-amazon.com/images/I/41OsvV+quOL._SL110_.jpg" alt="" />Drawing extensively on psychosocial studies on memory, emotion and motivation, their study is couched in terms of &#8220;stickiness&#8221;—that is, the art of making ideas unforgettable. They start by relating the gruesome urban legend about a man who succumbs to a barroom flirtation only to wake up in a tub of ice, victim of an organ-harvesting ring. What makes such stories memorable and ensures their spread around the globe? The authors credit six key principles: simplicity, unexpectedness, concreteness, credibility, emotions and stories.</p>
<p><a href="http://www.amazon.com/gp/product/1594481717?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1594481717"><strong>A Whole New Mind: Why Right-Brainers Will Rule the Future</strong></a><strong><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=1594481717" border="0" alt="" width="1" height="1" /></strong> | By Daniel H. Pink<br />
<img class="alignleft" src="https://images-na.ssl-images-amazon.com/images/I/41GMBp-ziOL._SL110_.jpg" alt="" />With visionary flare, Pink argues that business and everyday life will soon be dominated by right-brain thinkers. He identifies the roots and implications of transitioning from a society dominated by left-brain thinkers into something entirely different—although at times, he seems to be exhorting rather than observing the trend. As a narrator, Pink delivers in a well executed manner, with occasional hints of enthusiasm.</p>
<p><a href="http://www.amazon.com/gp/product/0844230006?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0844230006"><strong>Technique for Producing Ideas</strong></a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=0844230006" border="0" alt="" width="1" height="1" /> | By James Young<br />
<img class="alignleft" src="https://images-na.ssl-images-amazon.com/images/I/412QNSN0C5L._SL110_.jpg" alt="" />Since its publication in 1965, <em>A Technique for Producing Ideas</em> has helped thousands of advertising copywriters smash through internal barriers to unleash their creativity. Professionals from poets and painters to scientists and engineers have also used the techniques in this concise, powerful book to generate exciting ideas on demand, at any time, on any subject. Now let James Webb Young&#8217;s unique insights help you look inside yourself to find that big, elusive idea&#8211;and once and for all lift the veil of mystery from the creative process.</p>
<p><a href="http://www.amazon.com/gp/product/1576754308?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1576754308"><strong>How to Get Ideas</strong></a><strong><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=1576754308" border="0" alt="" width="1" height="1" /></strong> | By Jack Foster<br />
<img class="alignleft" src="https://images-na.ssl-images-amazon.com/images/I/31YoRMjTKuL._SL110_.jpg" alt="" />How To Get Ideas answers the basic questions of where do ideas come from, why do some people get so many of them, and is there some secret technique to getting more of them. How To Get Ideas answers these questions and demonstrates that any reader, regardless of age or skill, employment or training, can come up with more ideas, faster and easier than ever before in his or her life. Author Jack Foster shows how to condition the mind and become &#8220;idea-prone&#8221;; how to make the child within us and our sense of humor work for us; how to develop our curiosity, visualize our goals, rethinking our thinking, combine different ideas, and overcome our fear of rejection</p>
<p><a href="http://www.amazon.com/gp/product/1581808003?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1581808003"><strong>IdeaSpotting: How to Find Your Next Great Idea</strong></a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=1581808003" border="0" alt="" width="1" height="1" /> | By Sam Harrison<br />
<img class="alignleft" src="https://images-na.ssl-images-amazon.com/images/I/41Q1GC6NYTL._SL110_.jpg" alt="" />How do you unleash bursts of creativity, increase occurrences of spontaneity and ultimately find great ideas? Through anecdotes, interviews, quotes, tips, creative exercises and success stories from the biggest corporations in the country, author Sam Harrison shows you how to think outside the box—then throw away the box for good.</p>
<p> <br />
<a href="http://www.amazon.com/gp/product/1580087736?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1580087736"><strong>Thinkertoys: A Handbook of Creative-Thinking Techniques</strong></a><strong><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=1580087736" border="0" alt="" width="1" height="1" /></strong> | By Michael Michalko<br />
<img class="alignleft" src="https://images-na.ssl-images-amazon.com/images/I/41P-yydbfnL._SL110_.jpg" alt="" />Tinkertoys  will teach you how to generate new ideas for businesses, markets, sales techniques, and products and product extensions. Packed with fun and practical tools and exercises, it outlines 30 practical linear and intuitive techniques that can be used by individuals or groups to tackle and solve business problems in fresh, creative ways. An updated edition of the best-selling business creativity book, with more than 30 brainstorming techniques and hundreds of creative-thinking tips and tricks. Revision includes new techniques, examples, and sections on group brainstorming and endgames.</p>
<p><a href="http://www.amazon.com/gp/product/0446404667?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0446404667"><strong>A Whack on the Side of the Head: How You Can Be More Creative</strong></a><strong><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=0446404667" border="0" alt="" width="1" height="1" /></strong>  | By Roger von Oech<br />
<img class="alignleft" src="https://images-na.ssl-images-amazon.com/images/I/51xdftTaBfL._SL110_.jpg" alt="" />Now Roger von Oech&#8217;s fully illustrated and updated volume is filled with even more provocative puzzles, anecdotes, exercises, metaphors, cartoons, questions, quotations, stories, and tips designed to systematically break through your mental blocks and unlock your mind for creative thinking. This new edition will attract an entire new generation of readers with updated and mind-stretching material.</p>
<p> <br />
<a href="http://www.amazon.com/gp/product/1580083110?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1580083110"><strong>Cracking Creativity: The Secrets of Creative Genius</strong></a><strong><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=1580083110" border="0" alt="" width="1" height="1" /></strong> | By Michael Michalko<br />
<img class="alignleft" src="https://images-na.ssl-images-amazon.com/images/I/51nE5neT4ML._SL110_.jpg" alt="" />What exactly is creativity? Why do some people seem to have so much of it? Can their secrets be learned? In this trail-blazing book, internationally renowned business creativity expert Michael Michalko answers these questions and more, bringing life-changing techniques into everyone&#8217;s reach. Michalko has researched and analyzed over 100 of history&#8217;s greatest thinkers-from Leonardo da Vinci to Charles Darwin, Thomas Edison to Walt Disney-to show readers how creative people think and how to put their secrets to use.</p>
<p><a href="http://www.amazon.com/gp/product/1581808674?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1581808674"><strong>Caffeine for the Creative Mind</strong></a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=1581808674" border="0" alt="" width="1" height="1" /> | By Stefan Mumaw<br />
<img class="alignleft" src="https://images-na.ssl-images-amazon.com/images/I/51EV593TMRL._SL110_.jpg" alt="" />For any designer or creative type who wants to quickly limber up their imagination on a daily basis, Wired helps readers get into the creative zone, from which all their best work springs. Packed with 15-minute simple and conceptual exercises, this guide will have readers reaching for markers, pencils, digital cameras, and more in order to develop a working and productive creative mindset.</p>
<p> </p>
<p><a href="http://www.amazon.com/gp/product/0974499633?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0974499633"><strong>Zing!: Five Steps and 101 Tips for Creativity On Command</strong></a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=0974499633" border="0" alt="" width="1" height="1" /> | By Sam Harrison<br />
<img class="alignleft" src="https://images-na.ssl-images-amazon.com/images/I/41PS3466CSL._SL110_.jpg" alt="" />A five-step process for generating big ideas in business, personal, and professional contexts is outlined in this high-energy guide to the creative process. Real-world anecdotes and inspirational messages complement the straightforward discussions of exploring, being free, pausing, embracing, and enjoying life. These five steps cover issues such as how to use observation to uncover fresh ideas, how potential ideas are stymied, and how incubation allows the subconscious to find solutions.</p>
<p>Related posts:<ol>
<li><a href='http://www.uxbydesign.org/2009/06/24/20-user-experience-books-you-should-own/' rel='bookmark' title='20 User Experience Books you should own'>20 User Experience Books you should own</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>The 10 Commandents for Designing Less Evil Forms</title>
		<link>http://www.uxbydesign.org/2009/07/01/the-10-commandents-to-designing-less-evil-forms/</link>
		<comments>http://www.uxbydesign.org/2009/07/01/the-10-commandents-to-designing-less-evil-forms/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 14:59:51 +0000</pubDate>
		<dc:creator>Bradley Hebdon</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Best Practices]]></category>
		<category><![CDATA[Form Design]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[User Interface Design]]></category>
		<category><![CDATA[UX]]></category>

		<guid isPermaLink="false">http://www.uxbydesign.org/?p=773</guid>
		<description><![CDATA[Ah yes, the four-letter F word. Lets not beat around the bush here, we all hate the form. Well let me be more accurate with that statement. We all hate completing forms.  But as we go about our everyday lives on the web, we&#8217;re confronted by these annoying SOB&#8217;s relentlessly and mercilessly on every turn [...]
Related posts:<ol>
<li><a href='http://www.uxbydesign.org/2009/08/13/the-65-most-annoying-things-about-the-web-today/' rel='bookmark' title='The 65 Most Annoying things about the Web Today'>The 65 Most Annoying things about the Web Today</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-824" title="Evil-Forms" src="http://www.uxbydesign.org/wp-content/uploads/2009/07/evil_forms.jpg" alt="Evil-Forms" width="540" height="210" /><br />
Ah yes, the four-letter F word. Lets not beat around the bush here, we all hate the form. Well let me be more accurate with that statement. We all hate completing forms.  But as we go about our everyday lives on the web, we&#8217;re confronted by these annoying SOB&#8217;s relentlessly and mercilessly on every turn we make. Unfortunately, forms hold all the power and are a necessary evil when it comes to completing a purchase on Amazon or creating an account on Facebook.</p>
<p>So, as designers for the web, how can we make forms less evil and more usable? Why by following these 10 commandments of course!</p>
<ol>
<li>Use labels above your fields for reduced completion time.</li>
<li>Try to avoid using optional fields. These only make the form longer, and can&#8217;t be that important if they&#8217;re optional.</li>
<li>Group related content together for more organized forms.</li>
<li>Remove secondary actions and focus on primary ones. That is, most people don&#8217;t use &#8220;reset&#8221;, &#8220;cancel&#8221; or &#8220;back&#8221; but rather use &#8220;submit&#8221;, &#8220;continue&#8221; and &#8220;register&#8221;.</li>
<li>For long forms, break them out into steps with a progress indicator.</li>
<li>For short forms, consider using a modal window to allow users to sign-in or register without leaving their spot in on site.</li>
<li>Provide flexible data input. Don&#8217;t you hate it when you have to enter your phone number in a particular format? Allow users to enter as they prefer.</li>
<li>Clearly communicate when an error has occured at the top of the form in a visual language that can be repeated next to the field in question.</li>
<li>When a user submits a form, provide a visual clue that the &#8220;wheels are turning&#8221; and consider deactivating the &#8220;submit&#8221; button.</li>
<li>Once the form submission is successful, let the user know. This way they can stop sweating and know they have survived their confrontation with evil.</li>
</ol>
<p>Related posts:<ol>
<li><a href='http://www.uxbydesign.org/2009/08/13/the-65-most-annoying-things-about-the-web-today/' rel='bookmark' title='The 65 Most Annoying things about the Web Today'>The 65 Most Annoying things about the Web Today</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.uxbydesign.org/2009/07/01/the-10-commandents-to-designing-less-evil-forms/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>20 User Experience Books you should own</title>
		<link>http://www.uxbydesign.org/2009/06/24/20-user-experience-books-you-should-own/</link>
		<comments>http://www.uxbydesign.org/2009/06/24/20-user-experience-books-you-should-own/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 06:28:55 +0000</pubDate>
		<dc:creator>Bradley Hebdon</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Information Architecture]]></category>
		<category><![CDATA[Navigation]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[User Interface]]></category>
		<category><![CDATA[UX]]></category>

		<guid isPermaLink="false">http://www.uxbydesign.org/?p=712</guid>
		<description><![CDATA[These highly recommended user experience books cover everything from user research and interface design, to information architecture and UX strategy. If you&#8217;re really serious about your career as a user experience professional, these books should be the cornerstone of your personal library. What are your top 5 User Experience books? Subject To Change: Creating Great Products [...]
Related posts:<ol>
<li><a href='http://www.uxbydesign.org/2009/07/20/10-books-to-becoming-idea-generating-machine/' rel='bookmark' title='10 Books to becoming an Idea Generating Machine'>10 Books to becoming an Idea Generating Machine</a></li>
<li><a href='http://www.uxbydesign.org/2009/09/08/wearable-technology-the-next-user-experience-frontier/' rel='bookmark' title='Wearable Technology, the next User Experience Frontier'>Wearable Technology, the next User Experience Frontier</a></li>
<li><a href='http://www.uxbydesign.org/2009/07/15/5-common-usability-testing-mistakes-to-avoid/' rel='bookmark' title='Caution: 5 Common Usability Testing Mistakes to Avoid'>Caution: 5 Common Usability Testing Mistakes to Avoid</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-742" title="user experience books" src="http://www.uxbydesign.org/wp-content/uploads/2009/06/ux_books.jpg" alt="user experience books" width="540" height="210" />These highly recommended user experience books cover everything from user research and interface design, to information architecture and UX strategy. If you&#8217;re really serious about your career as a user experience professional, these books should be the cornerstone of your personal library.</p>
<p>What are your top 5 User Experience books?</p>
<ol>
<li><a href="http://www.amazon.com/gp/product/0596516835?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=0596516835"><strong>Subject To Change:</strong> Creating Great Products &amp; Services for an Uncertain World</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=0596516835" border="0" alt="" width="1" height="1" /><br />
by Peter Merholz</li>
<li><a href="http://www.amazon.com/gp/product/B000P28WIA?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B000P28WIA"><strong>Communicating Design</strong>: Developing Web Site Documentation for Design and Planning</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=B000P28WIA" border="0" alt="" width="1" height="1" /><br />
by Dan Brown</li>
<li><a href="http://www.amazon.com/gp/product/1558604111?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1558604111"><strong>Contextual Design:</strong> A Customer-Centered Approach to Systems Designs (Interactive Technologies)</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=1558604111" border="0" alt="" width="1" height="1" /><br />
by Hugh Beyer</li>
<li><a href="http://www.amazon.com/gp/product/0596528108?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0596528108"><strong>Designing Web Navigation:</strong> Optimizing the User Experience</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=0596528108" border="0" alt="" width="1" height="1" /><br />
by James Kalbach and Aaron Gustafson</li>
<li><a href="http://www.amazon.com/gp/product/0321432061?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0321432061"><strong>Designing for Interaction:</strong> Creating Smart Applications and Clever Devices (Voices That Matter)</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=0321432061" border="0" alt="" width="1" height="1" /><br />
by Dan Saffer</li>
<li><a href="http://www.amazon.com/gp/product/0321534921?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0321534921"><strong>Designing for the Social Web</strong> (Voices That Matter)</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=0321534921" border="0" alt="" width="1" height="1" /><br />
by Joshua Porter</li>
<li><a href="http://www.amazon.com/gp/product/B0026OR2W2?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B0026OR2W2"><strong>Designing Interfaces</strong></a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=B0026OR2W2" border="0" alt="" width="1" height="1" /><br />
by Jenifer Tidwell</li>
<li><a href="http://www.amazon.com/gp/product/032145345X?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=032145345X"><strong>Designing the Obvious:</strong> A Common Sense Approach to Web Application Design</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=032145345X" border="0" alt="" width="1" height="1" /><br />
by Robert Hoekman Jr.</li>
<li><a href="http://www.amazon.com/gp/product/B0026OR33U?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B0026OR33U"><strong>Designing Web Interfaces</strong></a><strong><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=B0026OR33U" border="0" alt="" width="1" height="1" /><br />
</strong>By Bill Scott</li>
<li><a href="http://www.amazon.com/gp/product/0735712026?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0735712026"><strong>The Elements of User Experience:</strong> User-Centered Design for the Web (Voices That Matter)</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=0735712026" border="0" alt="" width="1" height="1" /><br />
by Jesse James Garrett</li>
<li><a href="http://www.amazon.com/gp/product/0596527349?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0596527349"><strong>Information Architecture for the World Wide Web:</strong> Designing Large-Scale Web Sites</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=0596527349" border="0" alt="" width="1" height="1" /><br />
<span>by Louis Rosenfeld and Peter Morville<br />
</span></li>
<li><a href="http://www.amazon.com/gp/product/B00295H05M?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B00295H05M"><strong>A Project Guide to UX Design:</strong> For user experience designers in the field or in the making</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=B00295H05M" border="0" alt="" width="1" height="1" /><br />
by Russ Unger and Carolyn Chandler</li>
<li><a href="http://www.amazon.com/gp/product/0321344758?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0321344758"><strong>Don&#8217;t Make Me Think:</strong> A Common Sense Approach to Web Usability, 2nd Edition</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=0321344758" border="0" alt="" width="1" height="1" /><br />
by Steve Krug</li>
<li><a href="http://www.amazon.com/gp/product/B001IKJLBU?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B001IKJLBU"><strong>Measuring the User Experience:</strong> Collecting, Analyzing, and Presenting Usability Metrics (Interactive Technologies)</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=B001IKJLBU" border="0" alt="" width="1" height="1" /><br />
by Thomas Tullis</li>
<li><a href="http://www.amazon.com/gp/product/B001GNBXKQ?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B001GNBXKQ"><strong>Sketching User Experiences:</strong> Getting the Design Right and the Right Design</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=B001GNBXKQ" border="0" alt="" width="1" height="1" /><br />
by Bill Buxton</li>
<li><a href="http://www.amazon.com/gp/product/1933820063?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1933820063"><strong>Mental Models:</strong> Aligning Design Strategy with Human Behavior</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=1933820063" border="0" alt="" width="1" height="1" /><br />
by Indi Young<span><br />
</span></li>
<li><a href="http://www.amazon.com/gp/product/0470174625?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=0470174625"><strong>Landing Page Optimization:</strong> The Definitive Guide to Testing and Tuning for Conversions</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=0470174625" border="0" alt="" width="1" height="1" /><br />
by Tim Ash<span><br />
</span></li>
<li><a href="http://www.amazon.com/gp/product/1933820241?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1933820241"><strong>Web Form Design:</strong> Filling in the Blanks</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=1933820241" border="0" alt="" width="1" height="1" /><br />
by Luke Wroblewski</li>
<li><a href="http://www.amazon.com/gp/product/1591841992?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=1591841992"><strong>The Back of the Napkin:</strong> Solving Problems and Selling Ideas with Pictures</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=1591841992" border="0" alt="" width="1" height="1" /><br />
<span>by Dan Roam<br />
</span></li>
<li><a href="http://www.amazon.com/gp/product/1558609237?ie=UTF8&amp;tag=uxbydesign-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1558609237"><strong>Observing the User Experience:</strong> A Practitioner&#8217;s Guide to User Research</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxbydesign-20&amp;l=as2&amp;o=1&amp;a=1558609237" border="0" alt="" width="1" height="1" /><br />
By Mike Kuniavsky</li>
</ol>
<p>Related posts:<ol>
<li><a href='http://www.uxbydesign.org/2009/07/20/10-books-to-becoming-idea-generating-machine/' rel='bookmark' title='10 Books to becoming an Idea Generating Machine'>10 Books to becoming an Idea Generating Machine</a></li>
<li><a href='http://www.uxbydesign.org/2009/09/08/wearable-technology-the-next-user-experience-frontier/' rel='bookmark' title='Wearable Technology, the next User Experience Frontier'>Wearable Technology, the next User Experience Frontier</a></li>
<li><a href='http://www.uxbydesign.org/2009/07/15/5-common-usability-testing-mistakes-to-avoid/' rel='bookmark' title='Caution: 5 Common Usability Testing Mistakes to Avoid'>Caution: 5 Common Usability Testing Mistakes to Avoid</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>39</slash:comments>
		</item>
		<item>
		<title>Web trends for 2009</title>
		<link>http://www.uxbydesign.org/2009/02/05/web-design-trends-for-2009/</link>
		<comments>http://www.uxbydesign.org/2009/02/05/web-design-trends-for-2009/#comments</comments>
		<pubDate>Thu, 05 Feb 2009 01:36:10 +0000</pubDate>
		<dc:creator>Bradley Hebdon</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Blogging]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Graphic Design]]></category>
		<category><![CDATA[Layout]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[SEO]]></category>
		<category><![CDATA[Smashing Magazine]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Trends]]></category>
		<category><![CDATA[Visual Design]]></category>

		<guid isPermaLink="false">http://uxbydesign.org/?p=330</guid>
		<description><![CDATA[Smashing Magazine has put together a comprehensive set of web design trends that cover recent developments, new design elements and new graphic approaches. They also discuss situations in which these trends can be used and present some beautiful examples. Read Part 1 and Part 2. Seoptimise.com has compiled a more diverse set of trends covering web design, [...]
Related posts:<ol>
<li><a href='http://www.uxbydesign.org/2009/01/31/mobile-web-design-trends-for-2009/' rel='bookmark' title='Mobile Web Design trends for 2009'>Mobile Web Design trends for 2009</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Smashing Magazine has put together a comprehensive set of web design trends that cover recent developments, new design elements and new graphic approaches. They also discuss situations in which these trends can be used and present some beautiful examples. Read <a href="http://www.smashingmagazine.com/2009/01/14/web-design-trends-for-2009/" target="_blank">Part 1</a> and <a href="http://www.smashingmagazine.com/2009/01/21/current-web-design-trends-for-2009/" target="_blank">Part 2</a>.</p>
<p>Seoptimise.com has compiled a more diverse set of trends covering web design, search and SEO, social media and blogging, marketing and software. Read the <a href="http://www.seoptimise.com/blog/2008/12/30-web-trends-for-2009.html" target="_blank">article</a>.</p>
<p>Related posts:<ol>
<li><a href='http://www.uxbydesign.org/2009/01/31/mobile-web-design-trends-for-2009/' rel='bookmark' title='Mobile Web Design trends for 2009'>Mobile Web Design trends for 2009</a></li>
</ol></p>]]></content:encoded>
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		<title>Sketching User Experiences: Getting the Design Right and the Right Design &#8211; By Bill Buxton</title>
		<link>http://www.uxbydesign.org/2009/02/03/sketching-user-experiences-getting-the-design-right-and-the-right-design-by-bill-buxton/</link>
		<comments>http://www.uxbydesign.org/2009/02/03/sketching-user-experiences-getting-the-design-right-and-the-right-design-by-bill-buxton/#comments</comments>
		<pubDate>Tue, 03 Feb 2009 01:55:08 +0000</pubDate>
		<dc:creator>Bradley Hebdon</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Bill Buxton]]></category>
		<category><![CDATA[Book]]></category>
		<category><![CDATA[Design Process]]></category>
		<category><![CDATA[Designer]]></category>
		<category><![CDATA[Product Managers]]></category>
		<category><![CDATA[Sketch]]></category>
		<category><![CDATA[Strategy]]></category>

		<guid isPermaLink="false">http://uxbydesign.org/?p=315</guid>
		<description><![CDATA[While this is definitely an excellent book for designers, it is just as much a resource for executives, product managers and software engineers. To help illustrate many of his points, Buxton takes the reader through real-life case studies. Buxton is a champion for design, not only as a discipline, but also as a process.  In fact, he places huge [...]
Related posts:<ol>
<li><a href='http://www.uxbydesign.org/2009/01/31/mobile-web-design-trends-for-2009/' rel='bookmark' title='Mobile Web Design trends for 2009'>Mobile Web Design trends for 2009</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<h3><img class="size-full wp-image-710 alignleft" title="Sketching User Experiences" src="http://www.uxbydesign.org/wp-content/uploads/2009/02/buxton.jpg" alt="Sketching User Experiences" width="240" height="240" />While this is definitely an excellent book for designers, it is just as much a resource for executives, product managers and software engineers. To help illustrate many of his points, Buxton takes the reader through real-life case studies.</h3>
<p>Buxton is a champion for design, not only as a discipline, but also as a process.  In fact, he places huge emphasis on the design process, as he believes it plays a huge role in the success of the product&#8217;s adoption in the market place.</p>
<p>As he constantly reinforces how critical design is to the success of any product&#8217;s conception and evolution, it was a single page that drove the point home to me. A simple list of roles and positions within a typical company:</p>
<p>Leadership = CEO<br />
Stewardship = COO<br />
Resource Management = CFO<br />
Technology = CTO<br />
Design = ?</p>
<p>The point he&#8217;s making here is one of how companies often do not consider design as a critical discipline required for innovation, and furthermore do not have the level of leadership needed to elevate this realization.</p>
<p>As part of the process discussion, Buxton believes that sketches can be employed to suggest, explore, question, propose and provoke in a rapid fashion. Whereas prototypes then serve to describe, refine, answer, test, and resolve.  As Buxton mentions in the book, fail fast and early, learn fast and early.  </p>
<p>I highly recommend this book, it&#8217;s not often that the topic of creating user experience is covered in such a holistic and practical manner.  <a href="http://www.amazon.com/gp/product/B001GNBXKQ?ie=UTF8&amp;tag=uxb-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B001GNBXKQ">Get the Book!</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=uxb-20&amp;l=as2&amp;o=1&amp;a=B001GNBXKQ" border="0" alt="" width="1" height="1" /></p>
<p>Related posts:<ol>
<li><a href='http://www.uxbydesign.org/2009/01/31/mobile-web-design-trends-for-2009/' rel='bookmark' title='Mobile Web Design trends for 2009'>Mobile Web Design trends for 2009</a></li>
</ol></p>]]></content:encoded>
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